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mapWidth = 4
mapHeight = 5
startPos = [0, 2]
endPos = [1, 4]
checkpointList = [
startPos,
[0, 0],
[1, 4],
[3, 2],
[3, 4],
endPos
]
obstacleList = [
[[2, 0], [3, 0]], # obstacleList[0]
[[1, 0], [1, 1]], # obstacleList[1]
[[3, 0], [3, 1]],
[[0, 1], [0, 2]],
[[0, 2], [1, 2]],
[[2, 2], [3, 2]],
[[1, 3], [1, 4]],
[[3, 3], [3, 4]],
[[1, 4], [2, 4]]
]
courseMap = []
for x in range(mapWidth): # Like for(int x = 0; x > 20; i++) {
for y in range(mapHeight):
courseMap.append([x, y])
def queryNeighbors(node):
# Right Down Left Up
directions = [[1,0], [0, 1], [-1, 0], [0, -1]]
result = []
for dir in directions: # Basically for x in range(4)
neighbor = [node[0] + dir[0], node[1] + dir[1]] # [nodeX + DirectionModifierX, nodeY + DirectionModifierY]
if neighbor in courseMap: # If neighbor is present in the grid:
result.append(neighbor)
for x in range(len(obstacleList)):
if node in obstacleList[x] and neighbor in obstacleList[x]:
result.remove(neighbor)
return result
def getShortestPath(courseMap, startPos, endPos):
searchPaths = [[startPos]]
visitedCoordinates = [startPos]
while searchPaths != []:
currentPath = searchPaths.pop(0)
currentPos = currentPath[-1]
if currentPos == endPos:
return currentPath
for nextPos in queryNeighbors(currentPos):
if nextPos in visitedCoordinates:
continue
searchPaths.append(currentPath + [nextPos])
visitedCoordinates += nextPos
def solveCourse(courseMap, obstacleList, checkpointList):
for x in range(len(checkpointList) - 1): # Repeat 6 Times
shortestPath = getShortestPath(courseMap, checkpointList[x], checkpointList[x + 1])
print(shortestPath)
solveCourse(courseMap, obstacleList, checkpointList)
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